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Fifth edition, first printing, April 2015 Release D.5.1.1. Iii For Aaron’s sons, Walden and Otto. Cocoa Programming for OS X. Cocoa Programming for OS X. Sep 08, 2015 This repository contains the solutions and errata for Cocoa Programming for OS X - The Big Nerd Ranch Guide, 5th Edition, by Aaron Hillegass, Adam Preble, and Nate Chandler. Solutions for exercises can be found in the folder corresponding to that chapter. Big nerd ranch ios programming 5th edition pdf - Aptitude and reasoning book for gate, Hi there, I am looking for a PDF of the big nerd ranch guide: iOS programming 5th edition. I purchased and own the physical copy of this book, but unfortunately. Cocoa Programming for OS X: The Big Nerd Ranch Guide. This is the manual. Click on a series. This repository contains the solutions and errata for Cocoa Programming for OS X - The Big Nerd Ranch Guide, 5th Edition, by Aaron Hillegass, Adam Preble, and Nate Chandler. Solutions for exercises can be found in the folder corresponding to that chapter.
This book aims to provide beginners with an introduction to programming Mac OS X Apps with Cocoa, using XCode, the free developer tools provided by Apple, Inc. Some knowledge of another programming language, preferably Objective C Programming is assumed.
This wikibook was written for users of Mac OS X 10.3 or 10.4, it should also work for newer versions of Mac OS X such as 10.5 and 10.6. For programming Mac OS X with Cocoa for Beginners using Mac OS X versions 10.7 'Lion', or 10.8 'Mountain Lion' or later, use the following wikibook instead: Programming Mac OS X with Cocoa for Beginners 2nd Edition It is suggested that you upgrade to 10.8, 'Mountain Lion' because it is better supported by Apple. How to scan for wireless networks in mac os x.
In general, this text is written to be followed in order from start to finish. As each topic develops, it builds on the code written previously to add complexity and functionality.
Contents
Getting Started
What is Cocoa?
Installing the developer tools
Lessons
Wiki oriented lessons
Implementing Wikidraw
Retrieved from 'https://en.wikibooks.org/w/index.php?title=Programming_Mac_OS_X_with_Cocoa_for_Beginners&oldid=3470470'
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By Aaron Hillegass, Adam Preble, Nate Chandler
Published Apr 29, 2015 by Big Nerd Ranch Guides. Part of the Big Nerd Ranch Guides series.
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Description
Copyright 2015
Dimensions: 7' x 9-1/8'
Edition: 5th
eBook (Watermarked)
ISBN-10: 0-13-407714-8
ISBN-13: 978-0-13-407714-7
<>Covering the bulk of what you need to know to develop full-featured applications for OS X, this edition is updated for OS X Yosemite (10.10), Xcode 6, and Swift. Written in an engaging tutorial style and class-tested for clarity and accuracy, it is an invaluable resource for any Mac programmer. The authors introduce the two most commonly used Mac developer tools: Xcode and Instruments. They also cover the Swift language, basic application architecture, and the major design patterns of Cocoa. Examples are illustrated with exemplary code, written in the idioms of the Cocoa community, to show you how Mac programs should be written.
After reading this book, you will know enough to understand and utilize Apple’s online documentation for your own unique needs. And you will know enough to write your own stylish code.
This edition was written for Xcode 6.3 and Swift 1.2. At WWDC 2015, Apple announced Xcode 7 and Swift 2, both of which introduce significant updates that (along with some changes to Cocoa for OS X 10.11) affect some of the exercises in this book. We have prepared a companion guide listing the changes needed to use Xcode 7 to work through the exercises in the book; it is available at https://github.com/bignerdranch/cocoa-programming-for-osx-5e/blob/master/Swift2.md.
Sample Content
Table of Contents
Let's Get Started
Swift Types
Structures and Classes
Memory Management
Controls
Delegation
Working with Table Views
KVC, KVO, Bindings
NSArrayController
Formatters and Validation
NSUndoManager
Archiving¿
Basic Core Data
NSWindowController
User Defaults
Alerts and Closures
Using Notifications
NSView and Drawing
Mouse Events
Keyboard Events
Drawing Text with Attributes
Pasteboards and Nil-Targeted Actions
Drag-and-Drop
NSTimer
Sheets
AutoLayout
Localization and Bundles
Printing
Web Services
Unit Testing
View Controllers
View Swapping and Custom Container View Controllers